#5014
Avatar photopeq42
Keymaster

Blender 4.5 LTS is officially out!

  • Vulkan backend is now equivalent to OpenGL, supporting OpenXR, Subdivision, USD/Hydra, and more, with improved performance. OpenGL remains the default for Blender 4.5.
  • Linux users see enhancements for Wayland and X11 platforms.
  • Blender 4.5 introduces new nodes: Vector Math, Vector Rotate, Vector Mix, Value Mix, Clamp, Float Curve, and Blackbody.
  • Dependency graph building is up to 18% faster in Blender 4.5 for data-intensive projects.
  • Adaptive Subdivision has been improved with multi-threading for better performance.
  • Eevee’s texture loading and shader compilation are now faster and multi-threaded by default.
  • Liquid simulation performance in Blender 4.5’s physics code is 1.25 to 1.5 times faster.
  • Blender 4.5 supports ProRes video output, multiple SVG imports, and various file handling improvements.
  • Big Endian support is deprecated and will be removed in Blender 5.0.
  • macOS support for Intel hardware is deprecated, with Blender 4.5 being the last official release for Intel-powered Macs.